Those who pay get access to more characters, skins, CP in-game currency , but those on the free path still get quite a lot of stuff. However, taking part in the events will speed you along you way and help you get to the higher tiers faster, unlocking more and better rewards as you do so. Watch the Events: The events system adds some variety to the game. While you can just play TDM all the time if that's what you want, the events add variety and through a series of tasks, increase your rewards and Battle Pass progress.
See what's listed in the Seasonal or Featured events and you'll find things like "Kill 30 enemies with AGR equipped with any 5 attachments". This basically steps you through the process, earns the rewards and adds the chance to play all the new features of the game.
Gunsmith is a recent addition to Call of Duty: Mobile, allowing you to customise your weapons with loads of attachments and skins. You have to unlock a lot of the options and that's done by playing with those weapons - or using Weapon XP cards to level-up that weapon. Gunsmith can be found in the Loadout section and to complete some events, you'll need top use Gunsmith to ensure you have the right number of attachments on the right weapon to progress.
Just tap on the Gunsmith button and you'll enter the area. We've written a comprehensive guide to Gunsmith right here if you want more detail.
It's a simple daily task that gives you more cards so you can do more in Gunsmith. Watch the weapon stats: The changes you make aren't just for fun - they change the characteristics of the weapon. That might be the accuracy, the damage or the mobility.
The values will go up green or down red to show you what changes you'll make to that weapon. This lets you change weapons to suit your style of play - for example boosting mobility if you like to play fast and close, or increasing damage and range if you're a long range fighter. Pay attention to Perks: It's easy to ignore Perks because they don't all have an immediate impact on weapon characteristics - but they can do things like speed up your magazine change or increase the damage of a weapon.
One of the most powerful Perks is Akimbo, which lets you carry twin Fennec SMGs - but that has to be earnt and unlocked.
There is a wealth of weaponry in Call of Duty: Mobile and you can collect and upgrade these weapons, apply skins and choose your loadouts for playing multiplayer games. Increase your XP to unlock more loadouts: As you play you'll earn XP to rank up - and unlock extra loadout slots.
You can have five different loadouts, each with primary and secondary weapons, grenades, an operator skill and three perks, meaning you can choose a different loadout for different maps.
Choose your weapons wisely: The loadout you carry determines what you enter the game with - and this will change based on the map and game type you're playing. Maps like Killhouse, Hijacked and Nuketown are great for SMGs because it's close quarters combat; a map like Crossfire is great for longer range weapons. Having 10 loadouts means you can change during a match to suit the situation.
Upgrade your weapons: Rewards can get you weapons cards for upgrades and this can be anything from adding a scope to extending the barrel. The weapon characteristics chart will show the impact of those changes you make - and this can make a big difference to how that weapon performs in the game.
This is what Gunsmith is all about. You can't really hide in multiplayer: While you can stay out of sight, or find a corner or building to lurk in, when playing multiplayer the two sides are separated by the enemy wearing red flashes on their uniform. Camouflage doesn't really matter in that sense, as you can spot the red marks even when hiding. You can be spotted by a UAV and placed on the map - so remember, you're not invisible. Keep on moving: Because you can't hide, staying still is your enemy.
Keep moving so the enemy can't target you. A skill to master is strafing sideways while keeping the enemy in your sights. Duck into cover when you run out of ammo, pop out again to engage. It's simple use of cover, but it works really well. Use the slide: You can tap the down button when running to slide. This is unpredictable and gives you a much better chance of making it to cover and avoiding getting shot.
Get familiar with crouch: Crouch is really useful, decreasing your visible area while still letting you move around. There's even a Perk for this - Skulker - which makes you faster when moving crouched. Use sprint: Sprinting means you can move faster. You can slide up the forward controller or tap the sprint button to do this. There's a menu option for "always sprint" too - but use this with caution - it sometimes means you can't stop as accurately as you want and you might end up running into your enemy by mistake - but that's a great option when using a shotgun - as you can sprint and spray.
There's also a Perk to make you faster. Use it. Go to your pistol: The MW11 - or M - is a great sidearm and it will take people down just as readily as a rifle when you're up close. Often it's faster to switch to the pistol than it is to reload your primary weapon. It's great for maps like Nuketown when things get crazy in the middle. Avoid the silencer though - it lowers the range - but through Gunsmith you can increase the fire rate and the capacity to make it more effective.
Use your grenades: When the fighting gets tough, often there isn't time to grab a grenade, but it's a great opening move: on maps like Killhouse and Nuketown, lobbing the grenade from one end to the other is fairly easy and can quickly wake up your enemy. Just make sure you don't run into your own grenade and make sure the opening immunity has expired.
Master the sticky grenade: The sticky grenade is great because it doesn't bounce or roll. Throw it through a window, throw it against a wall and it stays there. It's great for clearing snipers out of rooms, or clearing out people hiding behind crates.
Master the scorestreaks: The scorestreaks are really powerful. You have three slots to fill and these can be anything from a hunter killer drone to a VTOL gunship which is basically a game finisher.
Some are AI guided, others offer manual control. The predator missile, for example, needs to be guided to where you want it to hit. The sentry gun can be placed and left, cutting down the enemy when they come around a corner - but can also be damaged by enemy fire.
However, there are a few things that first-time players or those looking for improvement can do in-game — and out of it — to potentially see some more success. Try Playing the Campaign on Recruit. The Modern Warfare Campaign not only tells a raw and gritty narrative about the state of modern war, but it also teaches core mechanics.
Recruit difficulty is the most forgiving setting in Campaign, as it tunes down overall damage and enemy A. You can enjoy the story while also brushing up on the basics. Adjust Sensitivity and Aim Assist. Outside of ensuring your screen and audio settings are correct, the two biggest in-game settings to adjust are sensitivity — how fast or slow your Operator looks — and aim assist, or the built-in system that helps you aim a weapon at a target.
Those who are new and playing with controllers should try Focusing Aim Assist if Standard, which is on by default, is difficult. Can you make very slight micro-adjustments using your controller or mouse? Try a higher sensitivity. Feel like you are turning too fast? Then crank it down to the low single-digits. Adjust Yourself Outside the Game. As much as in-game settings can accommodate your playstyle, what you do out of the game can be just as important. Having direct light on your screen or sitting too close — or too far away — from the screen could make it harder to see.
Knowing enemy spawn locations is very vital to how players move around on the map and can even help throw enemies off guard with flank attacks. The minimap is something a lot of players seem to ignore while playing the game. The red dots on the minimap helps to show enemy locations on the map.
If the enemy does not have the ghost perk equipped, they'll be easy to spot and players can take advantage of this. Fixing control layout is very important when players are trying to take their gaming to the next level.
Having a layout that enables players to have good aim and move easily is very necessary. Also moving to a finger claw HUD Heads-up-display enables players to distribute controls to different fingers. This will help a lot since it enables players to hip-fire at close range combats canceling out that time of aiming down sight and giving that freedom of movement while firing. In the COD: Mobile scene there are different kinds of players with different play styles.
The two most known types of play styles are passive and aggressive playing styles. When starting out the game, players should know the kind of playstyle that suits them best and stick with it.
Playing passively is advisable to avoid dying too much when trying to improve in the game because aggressive gaming is for professional players who already have good aim and movements. Pre-aiming is something all pro players do in this game. It is simply the act of placing the crosshair at an ideal position, trying to predict where enemies will be as soon as they round the corner while aiming down sight.
Pre-aiming prepares a player for gunfights which gives an extra advantage over enemies, this also helps players avoid losing to campers who camp at doors because they'll be going into rooms and running around corners already expecting that someone might be there.
Having good movement in the game will help players improve a lot and also help them win a lot of gunfights in the game.
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